- the 6 main input Commands: (on XBOX controller for the sake of example)
- X - Stabbing attack
- Y - Vertical Swings
- B - Horizontal Swings
- A - Jump
- LT - Dodge
"[XYB][XXY][XBX][YYB][XXX]"
This is a series of 5 triplets, what a triplet does is based on what triplet does before it.
to read more on this combat system we designed follow the link bellow to the full article.
http://pastebin.com/Ge9mZZAu
We also thought it would be a good idea to add a combo metre to the figthing machanic allowing the player to build up a power move for to use in combat for extra damage. The metre itself is a triangle located in the left of the screen, each segment of the triangle having 2 circles in the middle. Once all three circles in a segment are full the player can initiate a deadly combo attack, as each segment is filled the combo attack gets longer and does more damag. For example only having one segment filled will result in a combo lasting around 5 seconds, compared to a combo with 2 segments the combo will last 10 seconds and do more double the amount of damage than the single segment and so on and so forth till it reaches the final segment which is a single circle that is located in the centre of the triangle. This is the "ultimate" move that uses all the segments for one combo move that does 4x the damage of a single segment.On refection I feel
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