Thursday, 12 December 2013

Week 4

This week we disscussed more about the game machanics for the combat system. During the week between last weeks meeting and this meeting Billy had came up with a combo system for the fighting is based on the combat system devil may cry and games in that genre use. Billy calls the combat system the "Waltz" as it each move is based on 3 button inputs or "triplets". The walz combat system is completly unique to our game, its machanicly rewarding and skill intensive but at the same time its easy to use and pick up for players with a low skill level. As mentioned before the system is based on a course of 3 button inputs, this is a prime example of a "quick to leaarn and hard to master" machanic. For example:
  1. the 6 main input Commands:  (on XBOX controller for the sake of example)
  2. X - Stabbing attack
  3. Y - Vertical Swings
  4. B - Horizontal Swings
  5. A - Jump
  6. LT - Dodge 

"[XYB][XXY][XBX][YYB][XXX]" 
This is a  series of 5 triplets, what a triplet does is based on what triplet does before it.
to read more on this combat system we designed follow the link bellow to the full article.
http://pastebin.com/Ge9mZZAu



We also thought it would be a good idea to add a combo metre to the figthing machanic allowing the player to build up a power move for to use in combat for extra damage. The metre itself is a triangle located in the left of the screen, each segment of the triangle having 2 circles in the middle. Once all three circles in a segment are full the player can initiate a deadly combo attack, as each segment is filled the combo attack gets longer and does more damag. For example only having one segment filled will result in a combo lasting around 5 seconds, compared to a combo with 2 segments the combo will last 10 seconds and do more double the amount of damage than the single segment and so on and so forth till it reaches the final segment which is a single circle that is located in the centre of the triangle. This is the "ultimate" move that uses all the segments for one combo move that does 4x the damage of a single segment.

On refection I feel










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